• Runtimes
  • Spine 4.2 Runtime Root Motion Support

From what I understand, only Spine-Unity runtime has root motion support. Are there plans to expand support to other runtimes?

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Bad Spinebot 🙂

However, it is kinda right. We currently don't have root motion support on the spine-ue roadmap, mostly because it hasn't been requested before and because runtimes other than Unreal seem to have substantially more use.

That said, I've created an issue for it here:
EsotericSoftware/spine-runtimes2631