• RuntimesBugs
  • Color Management Crashes Mac 4.1.24

Hi,
Anyone experience where they check the color management in the setting and it crashes Spine on mac(M2 mac Studio). I wanted to check the linear blending mode but unfortunately can't on a mac.

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Hello, which launcher version do you have?
This issue was solved some months ago and requires a Spine Launcher update.

Try to update the launcher and see if the issue has been solved.

  • KChu a répondu à ça.
    4 jours plus tard

    Davide
    Thank you. Not sure how to update the Spine Launcher but will try that and see if it solves the issue.

      KChu

      You can download the latest version of the launcher from your license page.
      To reach your license page and download the latest version of the Spine launcher, you can use the link provided in the email you received when you purchased Spine. If you have lost this email or cannot find the link, you can recover it using the Spine license recovery page. Once you have access to your license page, you can download the latest launcher from there.

      • KChu a répondu à ça.

        Davide
        I have 4.2.15 Launcher.

        Unfortunately still no luck. I just downloaded the latest Spine Launcher and still ended up with black screen after I switch color management to linear blending.

          KChu

          Oh, that's strange!
          May I ask you to try to do the same, but using the latest version of the Spine Editor 4.2? I've just noticed you are using 4.1.
          Meanwhile, could you tell me what your Mac specs and OS version are?

          • KChu a répondu à ça.

            Davide

            Mac Studio M2 max 32gb ram Mac OS Sonoma 14.3.1

            I download the latest Spine using the email link. I opened it with 4.1 as it is what I need to use as I can't use 4.2 yet on the project due to compatibility issues.

            Seems to work if I open 4.2 with Linear blending checked but opening it again with 4.1, I get the black screen again.

              KChu

              Thanks for trying with 4.2.
              Unfortunately, as you discovered, the fix I was mentioning is available only in combination with editor 4.2.

              Thank you for taking time to help me out. I guess my work around would be to switch between 4.1 and 4.2 to check with Linear blending and turning it off after to get 4.1 working again. : )

                KChu

                Is there anything we can do to help you switch from 4.1 to 4.2?
                What are the compatibility issues you were mentioning before?

                4.2 gives you many additional features that can help you with animating 🙂

                Yah, Im very excited with the new features added on 4.2.

                The project was saved with Unity that can't take 4.2 spine export. So need to wait until develop migrate to a newer Unity that can take spine 4.2. That's what I was told. So not sure the exact details of the compatibility issue.

                Is it okay to work with 4.2 but in the export setting select 4.1? Though it says it "Data may be lost"

                Generally no, you don't want to export JSON for an older version. Data can indeed be lost. It varies by older version. 4.1 to 4.2 loses physics constraints/keys and transform mode keys. You should not lose other data, but it is still not a great workflow.

                Also note that to be sure you don't have issues, you should export with the version matching your runtime. So you can export 4.1 JSON, import into the 4.1 Spine editor, then export 4.1 JSON. This ensures the export is compatible, as exporting directly to an older version isn't exactly the same in all cases as the older version doing the export.