• Runtimes
  • Mesh deforming image?

Hi, so I've recently updated my tk2d runtime to support FFD and all the new cool features. I'm struggling with meshes as they are deforming some of my images. I've noticed that the images that have problems are the ones that aren't perfectly trimmed. So far, re-trimming the images seems to have worked, but I wanted to know if this is a known limitation of Meshes or if its a bug, given that in spine everything works great.

Left side of the image is simply applying the mesh to the image without modifying it, right side is with modifications.
Right side looks pretty much like the left side only its been cut to fit the mesh.

Thanks in advance!

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Are you stripping whitespace when you export your atlas file using the Spine Texture Packer ? If you strip whitespace meshes won't look right. We'll add a warning for this or maybe we can come up with something fancier.

I'm using TK2D to generate the atlas which by default strips whitespace. But it's good to know why this happens, thanks!