Hi, I'm looking for advice on the best way to re-import a PSD file into Spine when the animation already has meshes, weights, bones, etc. I've had some changes in my character's size, and when I re-import the PSD, the resized images end up misplaced, distorted, or stretched. I'm worried about having to remake the entire animation each time I update a character.
I came across this post (https://esotericsoftware.com/forum/d/14610-image-resize--swap-issue), but since I'm using Spine for a game, I'm concerned about exporting each part with the entire canvas size. Also, since I'm using the PSD importer, I'd prefer to avoid manual exports.
As a new user, if there's a well-known workaround for re-importing PSD files for animations already in progress, I'd really appreciate your help.