Hi, I've just finished a spine animation, and it doesn't look at all the same in spine and in Unity.
The arms glitch, the hands aren't attached to the arms and the movements are jerky (you can see it in the video).
The video
All the other animations of this character and the characters in the game are functional.
We've never had a problem with spine before.
Do you have any idea where this might be coming from?
Have a nice day!