我想用SpineBoneNode的Drive模式来手动控制物理跟随,但是效果好像不太对(我是Godot菜鸟)
怎么在godot中实时操控物理系统呢?
YYAYY Check out our example scene "12-physics" and our example script physics.gd
or physics.cs
included in the example project! It shows the right way to do it.
我想用SpineBoneNode的Drive模式来手动控制物理跟随,但是效果好像不太对(我是Godot菜鸟)
YYAYY Check out our example scene "12-physics" and our example script physics.gd
or physics.cs
included in the example project! It shows the right way to do it.