In my point of view, I notice that when I move my crosshair, it follows the arm.
But in the view of other players, they don't see that my arm is moving.
This is the bone for the gun:
And the animation for the gun:
idle:
Running:
In my point of view, I notice that when I move my crosshair, it follows the arm.
But in the view of other players, they don't see that my arm is moving.
This is the bone for the gun:
And the animation for the gun:
idle:
Running:
I don't think there is enough information for us to help. If you are synchronizing your game state over the network, it's likely a problem in your application code that isn't applying the animations correctly on the other client.
That's okay I figure it out thank you.