Hi! I'm evaluating Spine for use in an SFML project. I've got eveything set up and running but there's a problem with the Boy's animation: his body doesn't move at all. Instead his head orbits his body, doing two orbits before reattaching to his neck. Then the process repeats. Here's a snapshot:

As near as I can tell the Goblin animation is looking good.
I'm using MinGW with GCC 4.8.1 on Windows 8 x64. Using CodeBlocks as my IDE.
Anyone have any thoughts on what's up with the Boy animation? I'm planning to dig into the source a bit more but I'm hoping someone will see this and know, "oh, you need to do ____ to fix that".
Are there reference videos for what the animations should look like? It'd be really great if there was something like that on the site so people could compare the actual runtime with a video of the expected output.