not just to interact the moving gage,
i mean inside game, i want to drag the control bone like face move, rotation kind of
how to control the bone to interact with animation ingame?
rmx You can use the SkeletonUtilityBone
component, which provides a convenient interface to let GameObjects follow a bone position, override a bone position manually or via 2D and 3D physics. See the following section in the documentation for more information: https://esotericsoftware.com/spine-unity#SkeletonUtilityBone