StefanoC Hi, is it possible in c#, link two bones? Link a SkeletonDataA to SkeletonDataB by a bone. Is it possible? Thanks a lot for help!
Nate In this context, what does "link" mean? You can move one bone to another, or otherwise change their transforms however you want. You could setup a transform constraint in Spine that does this, then at runtime change the constraint's mix.
StefanoC Nate In this context, what does "link" mean? Sorry, I meant "join" a bone to other bone (from two different skeleton), for sample, I have an head and we want to join to neck to the body.