如题,而且生成的文件中没有spine-unity.dll,报错信息如下
Spine-RunTimes4.0在unity导出.exe后打开会报错
您共享的堆栈跟踪显示了从 Lua 包装器到 spine-unity.dll
的调用。 请参阅您使用的 Lua 库的文档(或在相应的论坛上询问),了解如何连接单独的 dll 代码:
https://github.com/pangweiwei/slua
如果您仍然无法解决此问题,可以通过删除 spine-unity
和 spine-csharp
目录中的 .asmdef
文件来防止 spine-unity 和 spine-csharp 成为单独的 dll 的解决方法 .
The stack trace you shared shows a call from a Lua wrapper into spine-unity.dll
. Please refer to the documentation (or ask on the respective forums) of your used Lua library on how to interface code of separate dlls:
https://github.com/pangweiwei/slua
If you still can't resolve this issue, it may be a workaround to prevent spine-unity and spine-csharp from becoming separate dlls by deleting the .asmdef
files within the spine-unity
and spine-csharp
directories.