Hi everyone, I'm looking for guidance regarding Unity projects that use different runtime versions on the same PC.
My main hobby projects use Spine 3.8 while my main work project uses Spine 4.0 - I want to be able to use 4.0 to test my work exports but if I want to use a different run time in a different project, I have to uninstall all Spine shaders and runtimes then re-install. This has gotten old after the 3rd re-install as it takes a long time to fish out the errors while moving in and out of safemode to update. (I'm not exactly smart when it comes to this stuff)
Knowing how to do this would be a massive boon for me,
Thanks for your consideration