cyonce Hello all! I've been able to get the JSON and Atlas export working and imported into Unity; however, my material, when rendered, is only showing on one side. Is there a setting in either Spine (when exporting) or in Unity (for rendering) to ensure that the images are double sided? Thanks! Coy
Pharan This is a rendering thing. It's called "backface culling" and it's standard for 3D model shaders. Choose a shader that doesn't do backface culling: the shaders that come with Spine-Unity, Skeleton and SkeletonLit shaders, should work correctly.
cyonce That was perfect! Thanks Pharan. I was using Transparent Diffuse based upon a tutorial that I saw demonstrating the process of going from Spine to Unity. Both of the Spine shaders work just fine.