• Bugs
  • The scale error with bones.

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I have a cycle image, I want it squeeze and rotation the image with an animation.
I build two bones, the parent bone set the scale Y to 0.3, the the child bone set rotation, but the result is wrong.
I change the way, rotation the image but not the bone, the result is correct.

See here about scaling in Spine:
viewtopic.php?p=7456#p7456
There is a Trello task to implement scale that causes skew.