I have constantly overlapping bones in a condensed area that are very hard to tell apart and select. (low resolution fingers)
I noticed that you can change the visual representation of the bone with colors. This would be very convenient, except I usually work with show bones toggled off. This is to see what I am working on without the other bones getting in the way. When hovering over bones to find them in this mode, their color renders useless.
Furthermore, it is still hard to see what bone i have hovered over when show bones is toggled on. And when it is selected, the teal color doesn't help much either.
Here is an example of the mess I am dealing with:
view bones toggled on:

view bones toggled off:

and just so you know what your looking at:


If either A: the bones highlighted in their respected color when view bones is toggled off or B: You can set a bone's highlight color, and select color, or C: in Settings, you can enable Colored Bone selection, and perhaps extra variables like highlight brightness/transparency when hovered over or selected. This would aid greatly in trying to differentiate different colored bones easily. And setting the transparency would allow you to see through your bone while editing it; which is incredibly important in low resolution.
Edit: I am aware I can turn down the editor scale. But I'm just noticing now that the latest update reset my settings.
https://www.dropbox.com/s/cf0z530zghvx3 ... .55.03.png https://www.dropbox.com/s/h3o8d0tucvqqd ... .50.18.png Reguardless I am stuck with the same inconvenience.