Normally we do new builds every couple days, if not more often. Lately however, we have been working on an updated launcher, updates for Mac OS X, and some general housekeeping/refactoring for the magic that happens under the covers. The scope of these changes are much larger than our usual updates, so this is the reason why it has been 2 weeks without an update. Sorry! Once we get through this, updates will go back to being much more often. Hopefully it will only be another couple days, but sometimes things come up.
Here are some of the features for the new stuff, which will be christened v1.8.00:
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Many bug fixes, as seen on the changelog. I know some of these cause a lot of pain, so sorry again these are taking so long!
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The launcher now asks if you would like to update to the latest.
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You can specify an older Spine update version and the launcher will download that specific version. This will make it easier to stick to a particular version, especially for teams or when moving to a new computer.
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example projects, including the "speedy" ninja and exported JSON/atlas examples.
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The latest Illustrator and Photoshop scripts.
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Mac OS X installer and app are signed, so GateKeeper settings don't need to be changed.
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Mac OS X gets a better bundled version of Java. Using the bundled version will be the default (only a single .app) and provides native file dialogs and image directory watching. You can still use a different version of Java, but it shouldn't be needed.
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Mac OS X has launcher improvements, so you can double click a Spine project file and it will open with Spine.
There is a small downside, however. Spine will tell you that you need to download and reinstall, which is how you get the 1.8.00 launcher. The 1.8.00 launcher will only work for versions >= 1.8.00. Because of this, you probably want to install the 1.8.00 launcher to a new location (on Mac, just copy the old .app files somewhere else before reinstalling), so you can use the old launcher if you need to go back to a < 1.8.00 version of Spine. For those that don't want to update to 1.8.00 yet, Spine will allow you to choose one of your existing versions and you can use that until you are ready.
Besides the above, we have also been working on a new website. This is waaay better than the current site and will make for a better experience all around, as well as make it easier for us to provide new content to you guys.
I have to admit, this stuff has been distracting me from getting skinning done. I know everyone is dying to use meshes, FFD and skinning in the runtimes. I'm dying to get it done! I would much prefer not having to mess with the launcher, which is extremely time consuming since it has so many platform-specific pieces, but it really needed an update. At any rate, it's almost ready and then skinning will get 100% of my attention.