Hi,
We have added a couple more images in our main characters animation and the we now have 2 exported skeleton.png files(skeleton.png + skeleton2.png).
Our problem is that we do not now how to load both png files into AS3. What we are currently doing with the original 1 skeleton.png file is the below:
[Embed(source = "skeleton.atlas", mimeType = "application/octet-stream")]
static public const SpineAtlas:Class;
[Embed(source = "skeleton.png")]
static public const SpineAtlasTexture:Class;
var atlas:Atlas = new Atlas(new SpineAtlas(), new SingleTextureLoader(new SpineAtlasTexture()));
Is there something like MultiTextureLoader??? instead of SingleTextureLoader
Thanks in advance