Mario 현재 렌더러를 제공하지 않으므로 렌더러를 작성해야 합니다. spine-cpp 문서를 살펴보세요. 자체 렌더러를 구현하는 방법이 설명되어 있습니다. spine-cpp Runtime Documentation: Integrating spine cpp in your engine 렌더링이 구현되는 방식에 대한 기존 런타임을 살펴볼 수도 있습니다. SDL: https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-sdl You would have to write a renderer, as we currently do not offer one. Have a look at the spine-cpp documentation, it describes how to implement your own renderer: spine-cpp Runtime Documentation: Integrating spine cpp in your engine You can also look at the existing runtimes for how rendering is implemented, e.g. SDL: https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-sdl