eprime Hi, the skeletonRenderer has Z property which allows to draw in z coordinates when use orthographic camera, please add the same property to DebugRenderer, please I really need it Best Cristian I'm working hard on game engine based on Spine2D, but spine is not only for 2D, can be used on 3D environment. This is why I need debug render on Z axe. In this video I have add by myself the Z axe but I wish it was also officially included for debug render as it already does skeleton render
Harald You are lucky that it's very little work and Christmas was just a few weeks ago 😉. You can find the commit on the 4.2-beta branch below. https://github.com/EsotericSoftware/spine-runtimes/commit/2b8d70afaa6c16366c7b6d21e07d369281f67370 Please let us know in case anything of the debug renderer changes do not work as expected.