- Modifié
Critical Error
i'm using spine runtime ( git - cocos2dx )
but after update,
when i replace a scene, crash the app,
debug line Skin.c : 54
spAttachment_dispose(self->attachment);
Please checking
Gah, sorry about that. Fixed!
i'm using spine runtime ( git - cocos2dx )
but after update,
when i replace a scene, crash the app,
debug line Skin.c : 54
spAttachment_dispose(self->attachment);
Please checking
Gah, sorry about that. Fixed!