Hey team,
I'm working on a game and want to render some text. For example, I want to show "3", "2", "1", "BEGIN". Each one of these will fade and shrink over a 1s period.
Does Spine have a way to render text? Or would I just do that natively in WebGL?
How about if I wanted the "text" to actually be images (e.g. 3D text that I have designed)? Is there a Spine way to render individual static images (and scale/fade them) or is that again something I would just do natively in WebGL?
Thanks in advance!