I love a lot about the Spine interface, but one thing I don't get and because of that it feels unintuitive to me;
When viewing an image by hovering over it in the tree it shows exactly as exported from the design software.
But when dropping the same image on a bone in the Tree, or when hovering them over the viewport, that image gets rotated 90 degrees.
I now find myself correcting images all the time, but I can't believe everybody needs to do this all the time, so I'm pretty sure I'm missing something here.
What am I doing wrong? How can we drop images on bones in the tree or in the viewport without them being 90 degrees rotated, so as-is?
Thanks in advance!