• Runtimes
  • Spine Runtime 4.0 zh-CN translation

Hi, @wiige.

There has been a major update in the documentation of the spine-godot runtime, and I have added the English original text for the sections that do not yet have a Chinese translation yet. The following sections are missing Chinese translations:

  • Godot 4.x
  • Godot 4.x with C# support
  • Building the Godot editor and export templates via GitHub Actions
  • C# Project Setup
  • Updating the spine-godot Runtime

We would appreciate it if you could translate these sections when you have time:
https://esotericsoftware.com/spine-godot-zh

For your information, there were other minor modifications, but I have already made some subtle changes and removed some notes which are outdated. If you are willing to do the translation, please download the latest documentation as markdown format and translate it.

    Related Discussions
    ...
    14 jours plus tard

    wiige Awesome! Ut appears that you have reviewed the translation as a whole page. As always we appreciate your attentive work!
    I have updated the Chinese spine-godot documentation:
    https://zh.esotericsoftware.com/spine-godot

    Thank you for further translating the other pages as well! As soon as you post the translated files, I will reflect on them.

      Misaki thanks for your rapid update response, I tried to updated the download link of spine-godot doc, please check their usability. hope it work 😃

      zh-cn_godot-doc-downloadlink-update.zip
      13kB

        (100%) spine-runtimes

        zh-cn-runtimes-list.zip
        3kB

        (15%) spine-flutter Runtime Documentation

        ###################################

        spine-runtimes contains several failed demo links which I cannot access directly. so they are marked with (链接已失效) which means (failed hyper links). Please remove them if you feel it's an inappropriate move.

        wiige Thank you for updating! After reviewing it again, it appears that my update failed in the first place. I have replaced it with the translation you provided!: https://zh.esotericsoftware.com/spine-godot

        Regarding the Spine Runtimes page, thank you for pointing out the broken links! I will remove those links after checking with the team. It may take some time until the Chinese page is ready but I will let you know it is done.

        18 jours plus tard

        @wiige FYI: We have added some documentation sections to the spine-unity page. The diff can be found here: https://diffy.org/diff/9d0aed8d7191b
        It's about two topics:
        1) Changing AnimationState or Game State in Callbacks
        https://esotericsoftware.com/spine-unity#Processing-AnimationState-Events
        2) FAQ entry on common outline and Standard Render Pipeline shader problems when using URP.
        https://esotericsoftware.com/spine-unity#Visual

          @wiige Of course, no hurry at all, thanks a lot for all your work! 🙂

          wiige Thank you for translating as always! I have added the Chinese version of the spine-flutter documentation and updated the Spine Runtimes page:
          https://zh.esotericsoftware.com/spine-flutter
          https://zh.esotericsoftware.com/spine-runtimes

          I have not updated the documentation for spine-unity as it would be done by Harald later.

          By the way, do you want to unify the translation of "Runtime" from "运行库" to "运行时"? If so, I will search and replace where the word remains. (I'm not sure of the difference, though.)

            Misaki Thanks for your rapid response!
            the translation of term "Runtime" ,I prefer the "运行时" rather than "运行库" for two reasons:

            1. semantic, the literal translation of "Runtime" is "运行时", while "运行库" more close to "Runtime Library" in my opinion. The difference between these two words is similar to the gap of "package" and "bundle" when describing a set of softwares. Thus, for aligning to original text, I chosen "运行时" but not "运行库".
            2. customary, some fine-grained documentations had translated "Runtime" as "运行时" over decade like .NET common language runtime of microsoft or java runtime environment of oracle.For lining up with the culture, I suggest the "运行时".

              wiige I see, thank you for clarifying! So I will replace "运行库" to "运行时" and I'll report back here when it's done.

              11 jours plus tard

              @wiige FYI: We have updated the spine-unity documentation page once more. Changes are:

              • Added spine-unity getting started video to Example Scenes section
              • Added section about new RenderCombinedMesh component, including references from other sections.
              • Added FAQ entry about inner outlines when skeleton requires multiple materials.
              • Added Shader subsection on Post-Processing Effects.
              • Correction of "two-pass" vs "single-pass" in outline shader description text. Was intended differently originally, but was technically incorrect wording.

              The diff can be found here:
              https://diffy.org/diff/734e803ab93bd

                wiige Sorry for the delay, but we have completed changing the translation of "runtime" to "运行时". Please let us know if you find any old translations that have been left out. Cheers!

                  12 jours plus tard

                  Misaki Pages are decent and clean now! It cured my obsessive-compulsive disorder, thank you misaki

                  Harald Done!

                  zh-cn_spine-unity-update.zip
                  60kB

                  I saw a youtube video was inserted to provide overview of the example scenes, shall we replace it with bilibili video(or some other video from none-network block video streaming site) for mandarin chinese user ?

                    @wiige Thanks very much as always for all your work! The documentation page has been updated:
                    https://zh.esotericsoftware.com/spine-unity

                    wiige I saw a youtube video was inserted to provide overview of the example scenes, shall we replace it with bilibili video(or some other video from none-network block video streaming site) for mandarin chinese user ?

                    Oh, yes, please, that would be great!

                      Harald OK, Let's do a quick update:

                      zh-cn_spine-unity-bilibili-video-update.zip
                      60kB

                      I replace youtube link with this, but I am not sure if it's a proper code for embed iframe video player:
                      <iframe width="560" height="315" src="https://player.bilibili.com/player.html?aid=733379562&bvid=BV1BD4y1Y7By&cid=913927393&page=1&high_quality=1" scrolling="no" border="0" frameborder="no" framespacing="0" allowfullscreen="true" width="100%" height="500"></iframe>!!

                      Here is how I forge the code:

                      • I requested the video from https://www.bilibili.com/video/BV1DV4y1A7uf/, its bvid is BV1DV4y1A7uf.

                      • Next, requested bilibili API for cid : https://api.bilibili.com/x/player/pagelist?bvid=BV1DV4y1A7uf, it response:
                        {
                        "code": 0,
                        "message": "0",
                        "ttl": 1,
                        "data": [
                        {
                        "cid": 913960313,
                        "page": 1,
                        "from": "vupload",
                        "part": "[spine-unity] 通过示例场景开始使用spine-unity运行时",
                        ......
                        }
                        ]
                        }

                      • so I get cid = 913960313

                      • Then request https://api.bilibili.com/x/web-interface/view?cid=913960313&bvid=BV1DV4y1A7uf with cid=913960313 and bvid=BV1DV4y1A7uf, got response with aid:
                        {
                        "code": 0,
                        "message": "0",
                        "ttl": 1,
                        "data": {
                        "bvid": "BV1DV4y1A7uf",
                        "aid": 860908820,
                        "videos": 1,
                        "tid": 209,
                        "tname": "职业职场",
                        ......
                        "need_jump_bv": false,
                        "disable_show_up_info": false
                        }
                        }

                      • it said aid=860908820

                      • In the end, put those 3 IDs together: https://player.bilibili.com/player.html?aid=733379562&bvid=BV1BD4y1Y7By&cid=913927393 , and got the iframe video play code

                      Hope my wild way work.

                      PS: this post mentioned the mobile bilibili player is more clean than www version, just replace player.bilibili.com/player.html to www.bilibili.com/blackboard/html5mobileplayer.html.