• Runtimes
  • Spine Runtime 4.0 zh-CN translation

@wiige FYI: We have just added a single line of example code to the Chinese spine-unity page here, as it was missing in the first skins example code block:

skeletonAnimation.AnimationState.Apply(skeletonAnimation.Skeleton); // skeletonMecanim.Update() for SkeletonMecanim

Just that you know to get the latest version before making any updates yourself.

un mois plus tard

Wow, I am happy to see you upgrade the forum, it looks like an organic whole with the main site and they're responsive now.

But I have few bugs found in those docs:

Here is the links update of API 参考文档 that localized the outpage https link:

  • api-links-update.zip
    38kB

Thanks very much for the update @wiige! We've updated the documentation page with your changes.

I cannot visit markdown text with /markdown at spine-godot Runtime Documentation while API 参考文档 works well

Perhaps the problem is just the added section anchor #spine-godot-Runtime-Documentation, as the following URL does not provide markdown for me:
https://esotericsoftware.com/spine-godot#spine-godot-Runtime-Documentation/markdown
while this URL does:
https://esotericsoftware.com/spine-godot/markdown

    Harald you solved the problem! My carelessness. https://esotericsoftware.com/spine-godot/markdown work for me now!

    I will update Chinese API reference page with https://zh.esotericsoftware.com/spine-points together with spine-godot page translation later, thx Nate

    Glad it helped, thanks very much for all your work!

    9 jours plus tard

    Here is the some updates:

    And here is the translation of spine-godot Runtime Documentation:

    • zh-cn_spine-godot.zip
      11kB

    BTW, I tried to upload ZIP, RAR,PDF, MD files to this thread and failed. Be notified that file type is not supported. How can I submit text/zip files like before in my post? Please give me your advices.
    It's working now, NICE! weeeeeeeeee~

      wiige Thank you as always for your help! I have updated the spine-unity documentation and created Chinese documentation for spine-godot:
      https://zh.esotericsoftware.com/spine-unity
      https://zh.esotericsoftware.com/spine-godot

      I did a quick check of the spine-godot doc to see if there are any typos or broken links, but it looks perfect 😃
      If you find something that you would like to correct, please let me know!

      As for updating the API documentation, I think Harald will handle it later.


      BTW, I tried to upload ZIP, RAR,PDF, MD files to this thread and failed. Be notified that file type is not supported. How can I submit text/zip files like before in my post? Please give me your advices.

      I will ask Nate about this!

      Regarding uploads, there was a problem in the settings. It was fixed and now uploading text/zip files should work. Thank you for pointing that out!

        As for updating the API documentation, I think Harald will handle it later.

        Sorry for the delay, the API documentation page has now been updated accordingly as well. Thanks again for your work @wiige!

          12 jours plus tard

          @wiige FYI: We have just added a note to the spine-unity documentation page regarding installing URP Shaders UPM package from git URL.
          The diff can be found here: https://diffy.org/diff/1cbad93528274

          I have also added four identical short notes to the spine-unity-download page at the git URLs to hopefully prevent further problems during installation. The template .md file is attached below.

          zhspine-unity-download.txt
          17kB

          If you could again provide the proper Chinese translation for us, that would be much appreciated as always! 🙂

            @wiige Thanks for the quick update! I'm very sorry that I didn't describe exactly what was added on the spine-unity-download page, which is the line
            *Add package from git URL:*
            which changed to
            *Add package from git URL: (requires spine-unity installed via UPM)*
            And that in four locations, in the URP Shaders UPM package and LWRP Shaders UPM package sections of 4.1 and 4.2-beta:
            https://diffy.org/diff/ae77642f1aa9f
            If you could add this as well, that would be great! Thanks again for all your work.

              Harald OKOK, I missed these added note, here is the correction:

              updated-again-zh-spine-unity-download.zip
              5kB
              6 jours plus tard

              @wiige FYI: We have recently added automatic layout scaling functionality to the SkeletonGraphic component, and thus added some documentation lines explaining the additional parameters.
              The diff can be found here:
              https://diffy.org/diff/e16cdd9556769
              (Note: the first two sentences of *Match RectTransform with Mesh* are unchanged, just the following line was added at the end:

              "This option is grayed-out unless Layout Scale Mode is set to None or the Edit Layout Bounds toggle button is set to edit-mode."

              We hope that it helps users create a nice UI with Spine more easily 🙂.

                4 jours plus tard

                Harald I am back to thread now, and found https://diffy.org/diff/e16cdd9556769 expired. It says nothing found in the link.

                Would you please make a new diff for the SkeletonGraphic section update again so that I can easily check what I may missed in the translation?

                Thanks very much !