Scionate29 juil. 2021Message #1 jeudi 29 juillet 2021 15:24Ce post est en anglaisCan I rely on Events to always fire at runtime (Unreal Engine) as long as the animation is not interrupted?
Nate29 juil. 2021Message #3 jeudi 29 juillet 2021 21:24Ce post est en anglaisYes, the events are sure to fire. You can see the exact conditions under which they fire in the documentation for AnimationStateListener.
Scionate Can I rely on Events to always fire at runtime (Unreal Engine) as long as the animation is not interrupted?
Nate Yes, the events are sure to fire. You can see the exact conditions under which they fire in the documentation for AnimationStateListener.