Hi I'm experiencing a rendering issue with SkeletonGraphic where it will briefly render a white square when changing skins or playing an animation.
I wrote up some additional details on github, since I wasn't sure the best place to post this:
https://github.com/EsotericSoftware/spine-runtimes/issues/1826
Any ideas on what could be happening here? What can I do to address this or debug it further?
Thanks!