• Unity
  • Spine UI with Mecanim animator

Hi, can SkeletonGraphic (UI) drived by Mecanim?

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While it is not yet supported directly, you can have a look at the example scene Mecanim Logic SkeletonAnimation View that comes with the spine-unity runtime (in the directory Spine Examples/Other Examples/StateMachine SkeletonAnimation). The example triggers animations at a SkeletonAnimation component, but this can be applied to SkeletonGraphic as well.