Hi, can SkeletonGraphic (UI) drived by Mecanim?
Spine UI with Mecanim animator
- Modifié
While it is not yet supported directly, you can have a look at the example scene Mecanim Logic SkeletonAnimation View
that comes with the spine-unity runtime (in the directory Spine Examples/Other Examples/StateMachine SkeletonAnimation
). The example triggers animations at a SkeletonAnimation
component, but this can be applied to SkeletonGraphic
as well.