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  • Renaming after bone-split and Tree shortcut ( QoL )

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Hi Esoteric crew, huge thank you and congrats for the fantastic software! I have a few quality of life requests I'd like to make but I can't find if there's a place for those kinds of requests.

1. I have to have a lot of flowing bits in most of my animations for characters and as such, I find myself often splitting bones that are too long among a long chain.

Currently: A chain like "hair1, hair2, hair3, hair4" will become "hair1, hair2, hair5, hair3, hair4" if hair2 is split into 2 bones.

This makes a mess out of most files. I'd like to recommend that any bones within a nested chain that are split are renamed with a common animation naming convention: hair1, hair2, hair3, hair4 with hair2 split into 2 bones becomes "hair1, hair2, hair2a, hair2b, hair3, hair4" or "hair2_a, hair2_b".

2. I'd like to request the "Select Slot in Draw Order" button also be able to be set to a keyboard shortcut key while not requiring the slot to be selected (the parenting bone housing the slot, or the attachment that is a child of the slot). I request this because I'm going to be juggling characters of between 80 to 150 slots and even more bones every day for months to a year. The tree is already the thing that takes the longest time to navigate and the need to change my filters, just to select my slots to click the button is a task I'll have to repeat hundreds of times a day, thousands of times a week. It'll save countless hours and sanity to have such a feature.

3. The ability to select all the children of a chain by selecting the parent with a modifier key or a different mouse button. middle mouse click perhaps.

Thank you again for all your hard work, I hope this is the right place for this.

These are great suggestions! Often we get suggestions like "3D, please". We have lots of big plans and can't just ditch them for other big plans, but changes like these are great because they can have a big impact on your workflow, yet are low risk and easy to implement so we can do them right away.

In 3.8.92 we've added new hotkeys:

Select - Bones: 
Select - Child Bones: 
Select - Descendant Bones: 
Select - Slots: 
Select - Draw Order: 

We've also changed the renaming for bone splitting. If the name ends in a number already, it appends letters, eg so hair1 becomes hair1a, hair1b, etc. Also when not nested, it now tries to rename the selected bone, eg so hair becomes hair1, hair2, etc. However, this won't happen if the name hair1 is already taken elsewhere.

Wow! That was astoundingly fast, thanks a ton Nate!

You are welcome!

BTW, some time ago we added a feature that I think can be really useful, but I don't think many people use yet: pageup and pagedown let you go back and forth through your selection history. This can greatly cut down on hunting through the tree to find something that you know you had selected recently. Check it out! :nerd: