We just released full support for Spine in our Quest AI IDE. Quest is the simplest way to start building games and Playable ads that runs on Phaser 3. Simply .zip up your spine projects and import them into Quest to start using your animations in timelines. Trigger any animation, change skins, or add attachments to slots, all without writing a single line of code. We're super proud to be able to integrate with Spine and make animations way more robust in our platform (been months in the making for us).
It's totally free to make an account to start building some really fun stuff (we make most of our money off enterprise accounts).
Thanks for checking it out and would love any feedback!
Sign-up:
https://www.quest.ai/pricing
Tutorial:
https://www.quest.ai/tutorials/spine
- Andrew
co-founder of Quest AI