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  • 2 animations different frame rate

I have a blink animation and a run animation and want to show both at the same time.
the blinke animation has 24 frames so he doesnt blink all the time (i mean blink with eyes. not teleport).
the run animation has 12 frames and will be repeated.

but if i join both, the run animation has 24 frames too. so my charakter is running, standing, blinking, running, standing...

so is there a way to join both animations with different framerates? or slow the blink animation but not the running animation?

English for my bad sorry.

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Hello! If you play the two animations on separate tracks at runtime, or in the preview view, you should not encounter this problem.
For example you can play the run animation on track 0 and blink animation on track 1. Preview - Spine User Guide

If you want to merge the two animations, I suggest repeating the run loop twice (by pasting it after it finishes in the dopesheet)