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Export bones from Photoshop
Hi there,
I'm just checking out Spine to see if it's a good option for us to implement animated characters in our game. I'm using the latest Photoshop export script (v.2.9), which has the option to create bones in the PSD. However when importing the JSON from Spine no bones are created. I can't find any manual about this [bones] tag, apart form the help-button in the script window.
I create [bone] folders where I put the [slot] and [bone]folders in. In the [slot] folders I put the images.
Slots and attachments are created fine in Spine, but not the bones. I attached the PSD layer structure..
Is there any documentation or example how to do this?
Thanks
Hello! The bone tag created a zero length bone on the center of the first imagine placed inside it from the top.
Here are the official docs: spine-scripts/photoshop at master · EsotericSoftware/spine-scripts
And here is a video giving a brief tour of the script: (the beginning, the rest of the video shows rigging in Spine)
More videos of the PhotoshopToSpine script in action can be found on this page by filtering on Asset creation
: Spine: Twitch
Thanks for our quick answer.
However the video doesn't show the creation of bones from Photoshop. They are added in Spine.. The same goes for the other video's in Twitch..
I know what the [bone] tag should do. It just doesn't do that. In the Spline tree no bones are created. Only Slots and attachments..
It's solved!
The [bone] tag doesn't work with the trial.
With the pro version it's oké.