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  • Feature request: Export Illustrator to Spine Mesh

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Hiya!
With our graphic style, we could almost completely do without textures.

I'd like to export some of my vector art to straight-up Spine meshes, and end up with a really tiny, if any, texture atlas.

If this is not on the roadmap, is there perhaps a library I could point my developers at to export such a thing?
I think unity itself is currently beta testing their svg to unity pipeline in the latest betas, so the times are ready for it 🙂

Cheers! :beer:

I'm sorry, we have no plans to integrate such a feature at the moment, and also no libraries to recommend to do the job. I'd be curious if anybody else knows of a library that does this though.