Hi Esoteric Team,
I am currently using skins to apply an armor suit to my character. I have one skin that currently works called shotgun_skin. The next skin I am creating will be the Jetpack_Skin. The Jetpack_Skin once created does not have any of the previous images that have allready been meshed in the editor view. When I pull the images onto the editor they also need to be remeshed before applying them to my placeholders. Is this the standard workflow moving forward?
Edit: Also when I am in my shotgun skin, I turn off the jetpack_skin placeholders so that they do not display incorrect images, when doing this my character loses the images of his body that are used during the jetpack_skin, the two skins are interfering with one another.
Tim
Figured it out, totally my fault. The solution was that I needed to use the same skin placeholder when switching between the skins. I did not need to create a new attachment and turn it on and off in between the skins as those changes persist in between the skin placeholders. Hope this helps someone down the line.