MichelVictor

  • 8 juil. 2021
  • Inscrit 1 août 2016
  • @MichelVictor Hey I was using Rim Lighting in vertex lighting mode and noticed there was a couple of bugs meaning the normals won't being generated correctly, which might of caused your weirdness! I've fixed that and uploaded the shaders to the first post 🙂

    Plus nice, was gonna ask you what you used to make gifs too! They show off lighting effects so much better than static images.