First off, purchased Spine a few months ago and absolutely love it. Thanks for making such incredible animation software.
I have a few questions about Skins.
I want to create a new Skin on a character that's already setup and animated using Bones and Meshes. I understand there's an option to Use Groups as Skins from the export feature in Photoshop, but do all of the assets (original skin and new skin) need to be in the same Photoshop file? Or can they be exported from separate Photoshop files but still saved in the same images folder.
I tried doing a quick test of setting up a new Skin and applying a Skin Placeholder to a Mesh, but it doesn't animate like the original. Can I only apply new Skins to Bones?
I may have follow-up questions along the way and can also provide image examples to add more clarity to my questions. Thanks in advance to any help the community can provide.