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Rectangle

Parallel hierarchical bones

Whip reaction

Rope slack

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Interesting applications! They are like physics unit tests. 😃

Double back physic chain

OMG, very cool!! The rigs seem like they can be used for a lot of different things, which is very exciting.

It's great when I see a rig and wonder WTH is going on! 😆

@Nate I am not sure if the potential was clear in the last video.

Double back physics chain that allows fixed position on both ends. The reddish bones are primary for slots and the grayish bones are supplementary.

Yeah I can imagine it being useful some things. It'd be easier to see how stable the ends are if it had images. There seems to be some scaling going on.

One of the challenges was to create a rigid chain that is pinned at both ends and droops in the middle. Chain links are rigid, so shouldn't stretch. In Arman's chain video he uses a path and and IK, but the movement is somewhat limited to keep the path length from fluctuating.

More dynamic banner with physic constraints

Forsehorten banner by rotating one bone

3x3 physics bone network jello

2 mois plus tard
un mois plus tard

ur tests are very inspiring! thanks for sharing with us mate!

5 mois plus tard

Jellyfish exercise. Learning so much already from Cydoni academy.

We did a cool jellyfish during the 4.2 beta, but sadly the project can't be opened anymore. We turned strength waaay down, so the long tendrils stay behind but react to the movement.

    @Nate Yes, turning down the strength on the tentacles helps with the delayed reaction but also remain responsive. I was in hurry of finishing tentacle rigging and recording before work.

    I think there were GIFs, but they got posted to a chat that doesn't keep the attachments. I've asked Soeren, maybe he still has them. It was a cool example of physics being a main component of the skeleton's motion.