irukandji

I have implemented the spine-qml runtime based on spine-c. Didn't make any modification to spine-c source code so it will be easy to integrate any future versions of spine-c into spine-qml.

github: https://github.com/irukandji/spine-qml

Spine is cool. I love it :)
irukandji
Messages: 3

Shiu

Cool, thanks for sharing! :)

Would you mind if we add it to our third party runtimes list here http://esotericsoftware.com/spine-in-depth#Runtimes

Off topic: Irukandji's are scary!
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Shiu

Shiu
Messages: 2168

irukandji

It's ok to add it to the list. :)
irukandji
Messages: 3

Shiu

Thanks! I've added it now.
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Shiu

Shiu
Messages: 2168

chrisVPlay

Hi,
we've also added a Spine runtime for Qt, Qml & V-Play and have written a step-by-step tutorial how to use spine animations with QML & V-Play.

You can find it here:
http://v-play.net/doc/how-to-add-spine-animations-to-your-vplay-game/

Would be cool if you can also add V-Play to the supported runtimes list.

Cheers,
Chris from V-Play
chrisVPlay
Messages: 1


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