Erika

We are happy to announce outline rendering support for all shaders in our spine-unity runtime! This makes it easy to show colored selection outlines around characters, animated Spine UI elements, and much more.

Read the blog post here:
Blog: Outline shaders for spine-unity

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Erika

Erikari
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foriero

Great work Spine Team. :-) THANK YOU :-)
Founder & CEO Foriero s.r.o.
https://studio.foriero.com
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foriero
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derek99

Great work!!
This new function is pretty COOL! THANK YOU!!!
But the thickness of outline is varied in Unity.
Already leave space to not cut off the outline.
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derek99
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Harald

Thanks for your kind words, glad you like it! :)
But the thickness of outline is varied in Unity.
The outline width is constant in texel size (in texture space), so if you the wing and hat parts are scaled twice as large (half the texel-density on screen), then the ouline will show the same "twice as large" scaling effect.

I have created an issue ticket here to support constant outline width in screen-space:
https://github.com/EsotericSoftware/spine-runtimes/issues/1615
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Harald

Harri
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derek99

Harald a écrit:I have created an issue ticket here to support constant outline width in screen-space:
https://github.com/EsotericSoftware/spine-runtimes/issues/1615
Thanks for reply! :) Great help!
derek99
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Arnissan

Is this URP compatible?
Arnissan
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Risu_chuu

Is there or will there be a packer for Spine projects?
Where Spine collects all source folders and save them to a master folder for when a project has been completed.
Similar to the 'Collect dependencies' in After effects.

*Im not sure where suggestions should go *
Risu_chuu
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Cranktrain

Arnissan a écrit:Is this URP compatible?
I also have the same question!
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Cranktrain
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mulot

Damn I love the Spine team !!!
Thanks a lot ! :)
mulot
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inshong

Arnissan a écrit:Is this URP compatible?
it has issue with URP look like this
URPOutline.PNG
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inshong
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rxmarcus

Hello, also hoping that this feature can get released on the URP shaders?
rxmarcus
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Erika

Please check out the latest blog post about it: Blog: Unity Universal Render Pipeline support
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Erika

Erikari
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rxmarcus

@Erika

I don't see anything mentioned in the post about the URP shaders supporting or not supporting outlines. Is there anything I'm missing?

---

I found this post in case it helps others. tldr: outlines are not supported in URP.

Issue with urp
rxmarcus
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