

(That two image show animation frame hiding attachment.)
Is it possible or should i create my own way?
ggzerosum
1 month ago
Nate
findSlot
) and check if the attachment is null (Slot attachment
). Note each attachment can be in multiple slots at runtime, so you are actually checking the slot. 1 month ago
ggzerosum
Thank you! It works like charm.Nate a écrit:To see if an attachment is hidden for a slot, you get the slot (SkeletonfindSlot
) and check if the attachment is null (Slotattachment
). Note each attachment can be in multiple slots at runtime, so you are actually checking the slot.
1 month ago