We have just started using Spine in our project, and have successfully imported our animated character.
But how can I control the size it is shown at in the UI with a Skeleton Graphic? Changing the scale of the Skeleton Data can make the character globally bigger or smaller, but what if I want the UI element to be 150 pizels?
It's a simple UI task, but i haven't found a way to do it yet. Thanks for any help you can offer.