mistergreen So When I put in the JSON files in the asset folder, the SkeletonData is automatically generated. I delete all the skeletons and put in the binary format, and the SkeletonDatas are not generated. So how do I work with binary files? the runtime is v 2.5
Pharan Unity doesn't support unknown file extensions so you have to give it a file extension it expects. .atlas.txt for Spine atlases. .skel.bytes for binary Spine data. Fortunately, they added .json in Unity 4.
Maris Pharan a écritUnity doesn't support founknown file extensions so you have to give it a file extension it expects. .atlas.txt for Spine atlases. .skel.bytes for binary Spine data. Fortunately, they added .json in Unity 4. That's good, make things a lot easier to work with with .json support.